Cities Skylines Settings For Low End Pc Better [updated] [2025]
If your game still struggles after lowering the built-in settings, the standard options menu lacks the precision tools you need. The single most effective community workaround for low-end systems is utilizing a available via the Steam Workshop.
Apply the settings above, then gradually increase one quality setting at a time (start with textures) until frame drops return. Target 720p as the baseline.
Stuck cars force the game to constantly recalculate routes, eating up CPU power.
: If you're using a traditional hard drive (HDD) rather than a solid-state drive (SSD), defragmenting can improve performance. cities skylines settings for low end pc better
A mandatory download. It optimizes how assets are loaded into RAM, significantly reducing load times and preventing crashes on systems with 8GB of RAM or less.
Turn Off. Disabling this eliminates camera-rotation stutter and sharpens the real-time image output. 2. Dynamic Resolution: The Secret Performance Weapon
: Open Task Manager while the game is running, right-click Cities.exe , go to details, and set the priority to High . This forces your CPU to handle the game's simulation threads before background applications. If your game still struggles after lowering the
Many players subscribe to dozens or hundreds of assets "just in case" - this kills performance even if you don't place them.
If you prefer playing with or sticking to the vanilla game
| Setting | Recommended Value | Why? | | :--- | :--- | :--- | | | Disabled (or Lowest) | Shadows are rendered on the CPU in this engine. Disabling them can double your FPS on a low-end CPU. | | Texture Quality | Low (or Medium if you have 4GB VRAM) | Low-end GPUs have tiny memory. High textures cause stuttering when you pan the camera. | | Level of Detail (LOD) | Lowest | This controls how detailed buildings are when you zoom out. On low, buildings look like cardboard boxes from far away, but your GPU won't melt. | | Shadows (Distance) | Lowest | Combine this with disabling shadows. | | Anisotropic Filtering | Off | This makes road textures look sharp at angles. Disabling it saves VRAM. | | Anti-aliasing | Off (or TAA if you must) | FXAA and SMAA look bad and cost FPS. Turn it off. Use the "Dynamic Resolution" mod later if you need it. | | Ambient Occlusion | Off | This darkens corners where objects meet. It is an FPS killer. Off. | | Volumetrics | Off | Fog and light beams. Off. | | Vsync | Off | This caps your FPS to your monitor refresh rate. If you are getting 25 FPS, Vsync tries to cap it at 30 and adds input lag. Turn it off. | Target 720p as the baseline
Before diving into the optimizations, let's quickly recap the minimum and recommended system requirements for Cities: Skylines:
If the game still lags, force lower settings via your graphics driver.
For 8GB systems, use -maxMem=6144 -heapsize 4194304
The Cities: Skylines Steam Workshop offers community-made tools specifically designed to help low-end systems run the game efficiently.